Assassin’s Creed: Odyssey has been received to fan fanfares, with players and critics alike praising the game. Odyssey is continuing to move the Assassin’s Creed series into the action RPG territory, which in part is responsible for the praise the latest installment in the series has received.

However, the way Assassin’s Creed: Odyssey handles protagonist leveling and player progression leaves to be desired.

Leveling systems in role-playing video games come from tabletop RPGs. Levels in table-top games serve several purposes:

  • Showcase character progression. Character level increases, they now can dish out more damage and take more beating. It feels like they became stronger by overcoming in-game challenges.
  • Something else here, right?

In addition, video games leverage leveling systems to solve a few more problems:

  • Control player progression.

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